
Once the project had begun to shift further and further from the realms of standard volleyball, the team opted to rename it ‘Super Mario Spikers’ a clear reference to their previous Mario sports productions. The significance of Next Level Games adding wrestling to one of their games like this will not be lost on those thoroughly versed in their back catalogue. It was around the end of the 2006, that Next Level’s heads settled on their new direction from early renders created in September. Concept artists worked intermittently on the project until Strikers: Charged was nearing completion.

The core development team at NLG didn’t begin fully working on Spikers until 2007, but the company’s artists had already been drafting new ideas for future Mario sports games throughout 2006, alongside work on Charged. It was never released and was financed as more of a reward to Next Level for doing such a great job on MSC” “It was a wrestling/volleyball hybrid with a game show slant.


Pleased with Next Level’s work, Nintendo allowed the developer a larger budget to tackle its next project with as well as a greater level of creative freedom with their characters.Ī former artist at Next Level Games spoke to us about the project: In 2007, Mario Strikers: Charged was released on the Nintendo Wii and was met with both a positive reception and commercial success.
